Disco Scram
The Product
Disco Scram is a multi-functional game involving a central disco and individual wristbands meant for ages 6 and up. It consists of both dancing and a collection of different mini-games. The toy is has all the music/audio programmed in so all that is needed is some open space and lots of energy.
The Rules
Each player selects a color and puts on a wristband with the corresponding as well as pressing the button matching their color in order to join the game. Once all the players (up to 8) have selected their colors and are ready to begin they press the button on the top and boom! The game has begun and music plays from the "Disco" centered in the middle of the floor. The players circle the game and wait for the first mini-game to be announced, however, make sure you are always dancing while you play. The players are then warned of what the next mini-game is but are unaware exactly when it will begin. The mini games range from Catch that Color, where players must run and tag the player associated with the color announced, to Boogie Battle, which pits two players against each other in a dance off and the other players decide the winner. However, my favorite mini game if which I created has to be Conga Craze. A game where a random color is announced and players must join in a conga line behind them with the last player not earning a point that round. After each mini game players press their corresponding button if they earned a point and first color to earn 5 points wins!
The Process
Throughout the semester, my four teammates and I brainstormed countless different ideas and explored in depth the process of developing a product. We began by first narrowing our ideas down to 3 main products, creating pitches and baseline prototypes for these toys. We proceeded to collect feedback on these products and determine which toy we wanted to fully develop and create. That is when we decided on creating Disco Scram! We slowly began designing precisely what we wanted the toy to do but additionally how it looked and was interacted with. The exterior process involved thermoforming the base out of ABS plastic and placing an acrylic platform on top of that. We then 3D printed the frame of the dome in a way so that they all could be connected together and allow for the panels to snap into place. The panel were made of laser cut acrylic meant to maximize the diffusion of the light. The interior consisted of over 700 LEDs and a massive amount of soldering. These LEDs, the buttons, and a speaker were all then connected to an Arduino and then programmed to work together. Thus Disco Scram was then born and soon presented in front of hundreds of students, faculty, and industry professionals.
Below is an article describing my love for toy design as well as discussing the characteristics which allowed me to succeed in the course.